Immobile Time: When the Beast is shot by Cannon or Rifle, it
cannot move for 2 seconds. However, the Rifle is still active.
Disarm Time: When confronted with a body attack, the Beast can-
not use the Rifle for 5 seconds. However, the Beast can still move.
Rules for Victory or Defeat
If your opponent’s “Life Energy” points decrease to zero, you and
your Beast win the game.
Each successful attack by Cannon, Rifle or Body Attack decreases
one “Life Energy” point. Therefore, the Beast loses after 10 suc-
cessful attacks by its opponent.
The losing Beast emits a beeping sound/alert for 15 seconds.
During this period, place the loser behind the winner with the
loser’s head facing the winner’s back. The winner performs a
victory dance.
Game Rules
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